Cardaclysm: Shards of the Four, a Single Player Card Combat RPG, Officially Releases on Steam February 26

Cologne, Germany – February 16, 2021 – Publisher, Headup and Elder Games are pleased to announce the official release of Cardaclysm: Shards of the Four for Steam on February 26. Launched on Steam as Early Access in late July 2020, the game has since gone through multiple updates, unveiling new cards, artifacts, enemies, and biomes. The official release will unlock the fierce final boss, new deathly realm, and end game content.

Cardaclysm: Shards of the Four is a procedurally generated collectible card game with action RPG elements. Tinkering with magic and spells beyond his ability, a dark wizard accidentally unleashes The Four Horsemen of the Apocalypse and their minions. The only way to send them back to the fiery pit from whence they came is by battling through with 240+ cards and 40 artifacts.

In the final chapter of the game, the player must fight through brutal creatures called “Agents of Death” at every corner. Agent of Death is a new enemy type appearing for the first time, and only those who win enough keys are allowed to enter the final realm and face the ultimate boss: Death himself.

About Cardaclysm: Shards of the Four

Cardaclysm: Shards of the Four is a procedurally generated collectible card game mixed with action RPG elements.

You are a dark wizard who tinkered with magic and spells way beyond your skill level. This time you messed up really bad: You’ve unleashed The Four Horsemen of the Apocalypse and their minions upon the World! Well done… So hurry, grab your magical cards and send them all back to their hellish dimension before the Apocalypse destroys everyone and everything – and much more importantly, before the old wizard council discovers what you have done…

Features:
* Encounter 5 factions and over 240 cards, each with its own unique abilities, art and 3D animation
* Equip your hero with over 40 artifacts
* Battle five mythic bosses, each with its own unique take on game mechanics
* Explore endlessly generated worlds in different biomes
* Complete challenges and trade cards in the Inter-dimensional ‘Pub’ you visit between quests

Groundhog Day Meets Brothers Grimm Meets Oz in the New Vibrant Fantasy Adventure Scarlet Hood and the Wicked Wood

Developed by the Team Behind the Popular ‘The Coma’ Series, Arriving on Steam in February Cologne,

December 18, 2020 – Publisher Headup and Devespresso Games, the developer of popular The Coma series, are delighted to announce the upcoming launch of Scarlet Hood and the Wicked Wood, a new story-driven fantasy puzzle game with multiple endings, on Steam Early Access in February.

Scarlet Hood and the Wicked Wood – Teaser Trailer

Featuring Devespresso’s signature manhwa-style with hand-illustrated graphics by Minho Kim and story by T.L Riven, Scarlet Hood and the Wicked Wood is a vibrant puzzle adventure set within an Oz-esque fantasy world. The game features a recurring time loop (think Groundhog Day) that creates unique branching story paths.

Scarlet, the protagonist and a rock diva in the making, awakes in the realm of Glome after being flung over by a rogue tornado. She discovers a vibrant world brimming with magic, beauty, and artifacts from a mysterious bygone culture. Her strange journey begins when she takes up the mantle of the Red Witch and leads a troupe of Munchkins through the forbidden Wicked Wood. In a world full of riddles and wonders, she encounters witches, tin knights, talking beasts, monsters, and many fearsome creatures to overcome. The fledgling witch soon discovers a Recursion Hex has her reliving the same day. However, each death presents new opportunities to branch the adventure in exciting new ways. Ultimately, her decisions lead to multiple endings. In the deep wood, where a bad hungry wolf roams and a wicked witch casts her evil spells, Scarlet must rely on her wits and a small fox, acting as her pathfinder, to overcome the disasters that await her at every turn.

About Scarlet Hood and the Wicked Wood

Scarlet Hood and the Wicked Wood is a story-driven adventure game. As Scarlet, you must relive seven days of misfortune, and make a series of decisions to guide your Munchkin troupe safely out of the Wicked Wood. Experience branching outcomes based on your decisions. Most importantly, immerse yourself in a bewitching story of fantastic adventure!

Features:

▪ Survive a narrative time-loop
▪ Solve ridiculous puzzles
▪ Follow your own multi-path story
▪ Unlock multiple endings based on your decisions
▪ Ogle the hand-illustrated graphics
▪ Use Scarlet’s witching skills to avoid detection

Build, Craft, and Explore Tinkertown, Headup’s Multiplayer Sandbox Adventure, Arriving on Steam Early Access on December 3rd

A Cheerful Modern Take on 16-Bit RPG Classics, with Dungeons to Explore and Towns to Build

Cologne, November 18th 2020 – Games publisher Headup is delighted to announce that Tinkertown, Headup’s first in-house production, will be released on Steam Early Access on December 3rd.

Tinkertown is a drop-in multiplayer game where players build, craft and explore an exuberant, procedurally generated open world, and discover dungeons filled with enemies, bosses and epic loot. Play as a rogue, a warrior, a mage, or anyone you wish to be. Tinkertown offers a unique experience to all players based on the weapons and armour of their choice.

“Once Upon A Tinkertown” Trailer – What World Will You Create?

Explore the world through different biomes such as mystical forests, vast deserts, chilling ice tundras and mountains with glowing rivers of lava, all depicted with handmade pixel graphics contributed by the renowned artist, Misbug of Textorcist, and enhanced by tracks of exclusively composed soundtrack by Hiroki Kikuta of Secret of Mana.

The loot can be combined with countless resources and blueprints to craft tools, armour, and weapons as well as furniture. By creating workshops and machines, settlements can even turn into an impressive city.

The players who wish to try Tinkertown can register their interest with Steam’s new Playtest feature here. The game will be available to test for free from Nov 27 to Nov 29.

Tinkertown is funded by the Federal Ministry of Transport and Digital Infrastructure as part of the federal government’s computer games funding program with a total of €153,669.

Come to Tinkertown – A refreshing new Multiplayer Sandbox Experience! Grab your shovel, your pickaxe, and your sword and enter the realms of Tinkertown. A magical place awaits filled with loot, danger, and creativity. Build your own village – from small shacks to impressive castles and townships.

Gather resources as you explore this procedurally generated world either by yourself or with friends! Need some extra challenge? While the surface world is mostly peaceful, only the most courageous explorers will enter the sinister dungeons scattered around the world, and defeat the horrors that live within. Epic loot awaits those who dare to face the underworld.

Features:

▪ Explore beautiful landscapes such as mystical forests, great deserts, steaming lava mountains, and more.
▪ Craft new equipment and become a rogue, a warrior, or wizard – or create a new loadout and invent your own play-style.
▪ Gather resources and discover new things to build.
▪ Build your own habitat – by yourself, or online with up to three friends.
▪ Descent into combat driven dungeons and battle large underworld bosses.

Secret of Mana Composer, Hiroki Kikuta, and Pixel Artist of The Textorcist, Misbug, Join the Team of Tinkertown

Multiplayer Sandbox Game to Arrive in Style on Steam Early Access Soon

2 November 2020, Cologne – Games publisher Headup is delighted to announce that Hiroki Kikuta, renowned composer of Secret of Mana and Soukaigi has joined the production of Tinkertown, Headup’s first in-house production, along with the pixel artist Giuseppe Longo (aka Misbug), a creator behind Gunbrick Reloaded and The Escapists 2.

This will be the second time Headup has worked with Misburg, who has already caused a stir for his incredible work on the pixel art for The Textorcist in 2018. Hiroki Kikuta will contribute two tracks that are exclusively created for Tinkertown. Check out a sample here. “When the team of Tinkertown approached me with their request to contribute to the game, I was quickly sold on the idea“, commented Hiroki Kikuta, “it’s a cheerful take on 16-Bit RPG classics, transported into the modern sandbox genre. My soundtrack is designed to enhance this experience, lifting up the spirits of any adventurers setting foot into the lovely world of Tinkertown.”

Tinkertown is a drop-in multiplayer game where players build, craft and explore a procedurally generated, open world, and discover dungeons filled with enemies, bosses and epic loot.

The loot can be combined with countless resources and blueprints to craft as tools, armour, and weapons as well as furniture, workshops and machines to build settlements that can eventually turn into an impressive city.

Players explore the world through different biomes such as mystical forests, vast deserts, chilling ice tundras and mountains with glowing rivers of lava, all depicted with handmade pixel graphics.

Offering different experiences to all players, based on the choice of weapons and armour, they can play as a rogue, warrior, mage, or anyone they wish to be. It is crucial to choose carefully from the onset, as many enemies lurk in the world, and powerful bosses await in the dungeons.

Tinkertown will launch on Steam Early Access in 2020 with the release date to be announced soon. The project Tinkertown is funded by the Federal Ministry of Transport and Digital Infrastructure as part of the federal government’s computer games funding program with a total of €153,669.

About Tinkertown

Come to Tinkertown – A refreshing new Multiplayer Sandbox Experience! Grab your shovel, your pickaxe, and your sword and enter the realms of Tinkertown. A magical place awaits filled with loot, danger, and creativity. Build your own village – from small shacks to impressive castles and townships.

Gather resources as you explore this procedurally generated world either by yourself or with friends! Need some extra challenge? While the surface world is mostly peaceful, only the most courageous explorers will enter the sinister dungeons scattered around the world, and defeat the horrors that live within. Epic loot awaits those who dare to face the underworld.

Features:

▪ Explore beautiful landscapes such as mystical forests, great deserts, steaming lava mountains, and more.


▪ Craft new equipment and become a rogue, a warrior, or wizard – or create a new loadout and invent your own play-style.

▪ Gather resources and discover new things to build.


▪ Build your own habitat – by yourself, or online with up to three friends.▪ Descent into combat driven dungeons and battle large underworld bosses.

Cardaclysm: Shards of the Four, a Single Player Card Combat RPG, Arrives on Steam Early Access Today

29 July 2020 – Award-winning publisher, Headup and Elder Games are pleased to announce the Steam Early Access launch of Cardaclysm: Shards of the Four for $14.99 / €14.99 / £11.99.Cardaclysm: Shards of the Four is a procedurally generated collectable card game with action RPG elements. Players take on the role of a dark wizard who has tinkered with magic and spells beyond his ability accidentally unleashing The Four Horsemen of the Apocalypse and their minions upon the world. Armed with over 200 cards and 40 artifacts, the player will battle these hellish opponents in a bid to send them back to the firey pit from whence they came!

During Early Access, Elder Games is calling on all card gaming fans to contribute with their feedback on Discord, Steam and Twitter to help make this game a truly magical experience. The developer has also established a Discord Server to chat directly with the community on deck strategies and future development. Further details of Cardaclysm: Shards for the Four’s official release date will be revealed in the future.

Cardaclysm: Shards of the Four is a procedurally generated collectible card game mixed with action RPG elements.

You are a dark wizard who tinkered with magic and spells way beyond your skill level. This time you messed up really bad: You’ve unleashed The Four Horsemen of the Apocalypse and their minions upon the World! Well done… So hurry, grab your magical cards and send them all back to their hellish dimension before the Apocalypse destroys everyone and everything – and much more importantly, before the old wizard council discovers what you have done…

Features:
* Encounter 5 factions and over 200 cards, each with its own unique abilities, art and 3D animation
* Equip your hero with over 40 artefacts
* Battle five mythic bosses, each with its own unique take on game mechanics
* Explore endlessly generated worlds in different biomes
* Complete challenges and trade cards in the Inter-dimensional ‘Pub’ you visit between quests

‘The Coma 2: Vicious Sisters’ Arrives for PS4 and Nintendo Switch Today

June 19, 2020 – Headup and Devespresso Games are pleased to announce that award-winning Korean survival-horror adventure, The Coma 2: Vicious Sisters, is now available on the Nintendo eShop Europe and North America for $14.99 / €14.99 / £11.99 (10% launch discount until June 26) and on the PlayStation Store. The Coma 2: Vicious Sisters won the Grand Prix and the Best Narrative Awards at the Taipei Game Show Indie Game Award 2020. The title’s atmospheric, story-driven gameplay features hand-illustrated manhwa (Korean manga) that pits players against an unstoppable killer.

The Coma 2: Vicious Sisters continues the dark story introduced in The Coma: Recut with a new protagonist, Mina Park, a side-character from the first game. Players unfamiliar with the first game’s story will have no trouble diving in to explore the sinister shadow realm while eluding the clutches of a relentless, psychotic slasher. Distinctly Korean with lore going back for decades, the players must balance exploration and dangerous encounters to survive the night that concludes in multiple endings and possible perma-damage.

The earlier Steam release of The Coma 2: Vicious Sisters has garnered an “Overwhelmingly Positive” Steam status with 97% of players posting positive reviews for its vibrant visuals, nightmare-fuelled narrative, and killer AI.

The Coma 2: Vicious Sisters is released with 8 Skins as DLCs for $1.99 / €1.99 / £1.69 each and the following bundles for $24.99 / €24.99 / £19.99:

▪ PS4: Base Game + 8 Skins + 7 Avatars + Soundtrack + Theme
▪ Nintendo Switch: Base Game + 8 skins

The Coma 2: Vicious Sisters supports 11 languages: English, Korean, French, German, Russian, Simplified Chinese, Ukrainian, Spanish, Thai, Portuguese, and Brazilian Portuguese. The game will be released for Xbox One later this year.

About The Coma 2: Vicious Sisters
Mina Park, a student of Sehwa High, awakens in the dead of night in her school. She soon realizes that something is amiss. Her once-familiar surroundings have twisted into something dark. She finds herself pursued by a slasher that looks eerily like her English teacher. To survive, Mina ventures beyond the boundaries of her school and into the surrounding district. There, she will encounter strange creatures, mysterious strangers, and uneasy allies.

Features:
● Fear Dark Song’s relentless pursuit to kill you, now with an all-new AI.
● Craft items to prepare for critical life-or-death situations or risk permanent injury.
● Explore the nightmarish district of Sehwa and discover its dark secrets.
● Scavenge resources to survive deadly encounters and afflictions.
● Unlock tools and upgrades to reach previously inaccessible areas.
● Hide to avoid detection and certain death. Pass challenges to conceal your location.
● Featuring vibrant, hand-illustrated in-game visuals and comic strips.

Headup Surprises Indie Game Fans with Five Major Reveals at The Guerrilla Collective

June 13th, 2020 – Award-winning game publisher, Headup, has surprised global indie fans with five major reveals in the first two days of the Guerrilla Collective Event.

On the first day Headup revealed a world premiere of the upcoming rogue like card game RPG Cardaclysm, developed by Elder Games.

Another surprise was the release date announcement and kick-off pre-order for the wild-west top-down shooter, Colt Canyon for PC, Nintendo Switch and Xbox One on June 16. You can pre-order this action-fueled pixel art gem now with a discount!

Last but not Least, two console games, the SHMUP Rigid Force Redux and the true Metroivania gem Outbuddies DX, were officially released alongside the event for Nintendo Switch and Xbox One. Yes, you can grab and start playing them immediately!

On the second day, Headup will reveal a world premier of the unique adventure game Lost At Sea, currently in development by the critically-acclaimed creators of The Inner World franchise and the studio behind the 2020 IGF honorable mention Minute Of Islands, Studio Fizbin.

Too overwhelmed? To recap, here are the links to brand-new trailers and info about these five new titles:

WORLD PREMIERE (SUNDAY) – LOST AT SEA

Lost At Sea is a game about life. It’s about the journey we all take and the monster we all face. What are the most important moments in your life? Set on a beautiful island, you will fight death and fear to remember the moments that connect us all and make life worth living for every one of us. What will you remember when you play? What will you wish for? Watch its trailer:

WORLD PREMIERE (SATURDAY) – Cardaclysm: Shards of the Four

Cardaclysm: Shards of the Four is a procedurally generated collectable card game mixed with action RPG elements that let’s you face the Four Horsemen of the Apocalypse in epic card battles! Collect creature and spell cards throughout your journey and unleash their power if anyone opposes you! Here comes the official announcement trailer:

SURPRISE NEW RELEASES (SATURDAY) – Outbuddies DX, Rigid Force Redux and Colt Canyon

Outbuddies DX, developed by Julian Laufer, is a 2D side-scrolling adventure game in the spirit of the classic ‘Metroid’. Run, gun and explore an open undercity in this otherworldly adventure about the Old Gods, strange creatures and the remnants of a lost world with an ever-trustworthy robot sidekick, Buddy. Outbuddies DX is available on the Nintendo eShop for and the Microsoft Store, each for €17.99€ / $17.99 / £14.99 .

Rigid Force Redux, developed by com8com1, is a classic side-scrolling shoot’em up in modern 3D. Blast off hordes of aliens and dreadful machines that are waging war against mankind! Redeveloped in the Unity engine from the original PC version, Rigid Force Redux offers ultra smooth 60 FPS for fluid game play. Rigid Force Redux is now available ​for €19.99 / $19.99 / £16.99 on the Nintendo eShop and the Microsoft Store.

Colt Canyon is a stylish pixel art shooter with roguelike elements where you have to save your kidnapped partner from the ruthless bandits. Shoot your way through a hostile canyon full of hidden treasures, weapons, obstacles and all kinds of bloodthirsty scum! You’ll find it now already on Steam, the Nintendo eShop Europe (currently with 10% off) and the Microsoft Store.

What started out as a crazy idea ended up in creating one of the freshest showcase formats for the most talented independent minds of gaming. We are humbled that we are part of this initiative, and just as the event itself is so very diverse, the mix we as Headup can add to it – from old-school space shooting over RPG, Metroidvania, Twin-Stick gunfights up to a deeply touching narrative experience – reflects 100% what we believe in ourselves: Not limiting us to genres but seeking the best creative talent and giving these great teams the stage presence their labor deserves. We hope many players will follow the developers and us on this crazy ride.” adds Dieter Schoeller, CEO & Founder of Headup.

‘The Coma 2: Vicious Sisters’ Arrives for PS4 and Nintendo Switch on June 19

Explore and Survive the Nightmarish Korean Shadow Realm in this Story-driven Horror Adventure

June 3, 2020 – Critically acclaimed Korean survival-horror adventure, The Coma 2: Vicious Sisters, arrives on June 19 for PlayStation®4 and Nintendo Switch, with Xbox One to be released later in the year. Developed by Devespresso Games and published by Headup, The Coma 2: Vicious Sisters is an atmospheric, story-driven exploration in the shadow world with hand-illustrated manhwa (Korean manga) aesthetics.

Following a successful Early Access launch in November 2019, The Coma 2: Vicious Sisters has garnered an “Overwhelmingly Positive” Steam status with 97% of players posting positive reviews. The game has been critically lauded for its vibrant visuals, nightmare-fuelled narrative, and killer AI.

The Coma 2: Vicious Sisters continues the dark story introduced in The Coma: Recut with a new protagonist, Mina Park, a side-character from the first game. Players unfamiliar with the first game’s story will have no trouble diving in and must survive a sinister shadow realm while eluding the clutches of a relentless, psychotic slasher. While on the run, players must balance exploration and dangerous encounters to survive the night or suffer multiple endings and possible perma-damage. Distinctly Korean with lore going back for decades, The Coma 2: Vicious Sisters explores the universal themes of friendship, bullying, and the pressures of academic achievement.

The Coma 2: Vicious Sisters will support 11 languages: English, Korean, French, German, Russian, Simplified Chinese, Ukrainian, Spanish, Thai, Portuguese, and Brazilian Portuguese.

About The Coma 2: Vicious Sisters
Mina Park, a student of Sehwa High, awakens in the dead of night in her school. She soon realizes that something is amiss. Her once-familiar surroundings have twisted into something dark. She finds herself pursued by a slasher that looks eerily like her English teacher. To survive, Mina ventures beyond the boundaries of her school and into the surrounding district. There, she will encounter strange creatures, mysterious strangers, and uneasy allies.

Features:
● Fear Dark Song’s relentless pursuit to kill you, now with an all-new AI.
● Craft items to prepare for critical life-or-death situations or risk permanent injury.
● Explore the nightmarish district of Sehwa and discover its dark secrets.
● Scavenge resources to survive deadly encounters and afflictions.
● Unlock tools and upgrades to reach previously inaccessible areas.
● Hide to avoid detection and certain death. Pass challenges to conceal your location.
● Featuring vibrant, hand-illustrated in-game visuals and comic strips.

Outbuddies DX, A Love Letter to Metroidvania, is Coming Soon to Nintendo Switch and Xbox One!

Run, explore and blast through the undercity with trustworthy robot sidekick in this otherworldly Lovecraftian adventure

MAY 28, 2020 — Headup is delighted to announce that Outbuddies DX, a 2D side-scrolling adventure game in the spirit of the classic ‘Metroid’, is coming soon to Nintendo Switch and Xbox One with the PS4 version planned for later this year. Developed by Julian Laufer over the course of seven years, and first released on Steam and GOG in October 2019, OutbuddiesDX is a feature-packed otherworldly adventure with deadly enemies and an ever-trustworthy robot sidekick, Buddy.

Set deep in the Ocean and infested with hostile Lovecraftian creatures and lethal environmental hazards, players must dash, dodge, and blast through Bahlam, a danger-filled sunken fortress of the Old Gods. By deploying the Buddy unit to manipulate and scout the surroundings through hacking, scanning and telekinesis, the players will discover ancient weapon systems and gear upgrades to battle through a gigantic sunken labyrinth. Outbuddies’ local co-op mode allows a second player to control Buddy with an expanded tool set.

Outbuddies DX offers a nonlinear gear-based progression system for both combat and level-layouts. Selecting weapons from the four-tier upgradeable system, as well as split-second reflexes and memorisation of attack patterns are essential for players to stand a chance against an onslaught of unforgiving bosses and to escape Bahlam’s hostile maze. Outbuddies praised atmosphere is supported by OGRE’s thematic soundtrack written as an ode to the 16-bit Megadrive/Genesis era.

Based on the feedback from core-speedrunners and Metroid-enthusiasts since the game‘s PC release, Outbuddies DX now offers vastly improved visuals and a variety of new features added to the well-received original.

For more information, tune into Guerrilla Collective’s online session with Headup at https://www.guerrillacollective.com/ and follow them on Twitter for more details.

About Outbuddies DX
Enter Bahlam, a sunken city of the Old Gods, located deep in the South Atlantic Ocean. In the wake of a shipwreck, adventurer and maritime archaeologist Nikolay Bernstein regains consciousness 36,000 feet under the sea. He is severely wounded and unwillingly connected to a supernatural Buddy-unit. Searching for answers about his displacement, Nikolay digs deep into the lost undercity, gradually realizing an ominous presence lurking in its shadowed caverns.

Features:
• 2D Side-scrolling ‘Metroid-like’ adventure
• Explore an open Lovecraftian fantasy labyrinth with five huge distinct areas
• Evolve characters with a non-linear gear-based progression system
• Sandbox-like freedom to develop speed-techs
• Unique drone ‘Buddy’ unit with local co-op option
• Epic and creative boss battles that stand out within the genres
• Original soundtrack by OGRE
• Optimized performance for smooth gameplay with 60 FPS throughout
• MS-DOS style pixel art with distortion-free adoptive scaling

Praise for Outbuddies:

“This is my favourite Metroid-me-do since Axiom Verge … I’ve had a very splendid time with this, and have much splendid time left with it. A proper fine achievement, and a game worthy of measuring against the mighty Metroid.”
Rock Paper Shotgun

“It is games like Outbuddies that remind me of why I choose indie games over AAA.”
9/10 The Video Game Autopsy

“It was well worth the wait: The skillfully crafted title puts back the focus on exploration with one of the most impressive level-designs of the genre!“
Gazette of Independent Gaming

What players are saying:

“I wish more metroidvania games were this bold when it comes to world design.“

“The atmosphere of Outbuddies is incredible. Throughout the entire game, there is that sense that you are in a hostile and alien world that humans were never supposed to discover.“

“The boss design is some of my favourite of any metroidvania ever.“

“It is classic Lovecraftian writing but it is so infrequent that it is used properly and that is what makes the plot, setting and world of Outbuddies so special.““Outbuddies deserved to set in ranks of; Super Metroid, Castlevania: Symphony of the Night, Hollow Knight, Axiom Verge and Dust.“

Rigid Force Redux, A Modern 3D Horizontal Shmup Arrives to Nintendo Switch and Xbox One Soon

Blast Away Swarms of Enemies in this Side-Scrolling R-Type-Inspired Space Action Adventure.

May 26th, 2020 — Award-winning Indie games publisher, Headup is delighted to announce that Rigid Force Redux, a horizontal shoot ‘em up with modern 3D-Graphics, is coming to Nintendo Switch and Xbox One very soon.

Developed by com8com1, a studio led by Marcel Rebenstorf, who previously worked at Ubisoft Blue Byte on titles such as the ANNO series and Might and Magic Heroes Online, Rigid Force Redux breathes new life into the classic side-scrolling shooter genre with its lovingly hand-crafted 3D models, stunning environments, detailed effects, and an electrifying Synthwave soundtrack.

Rigid Force Redux is the vastly improved console version of Rigid Force Alpha, self-published by com8com1 on Steam in August 2018. Completely redeveloped in the Unity engine, Rigid Force Redux combines the acclaimed original gameplay with numerous improvements such as ultra-smooth 60 FPS for fluid gameplay, vastly improved difficulty balancing and overhauled visuals, effects and user interfaces.

Get on board the spacecraft, Rigid Force Alpha, and navigate through various atmospheric levels and face an onslaught of enemies, from low-level cannon fodder to sprawling bosses. Collect numerous weapons including an upgradeable missile system and ‘Force Shards’, adjustable supplemental units that let the players shoot in multiple directions and block incoming enemy fire. Capture Energy Orbs dropped by foes to boost Rigid Force Alpha’s power supply and unleash devastating blasts to wipe out enemies at critical times.

For more information, tune into Guerrilla Collective’s online session with Headup at https://www.guerrillacollective.com/ and follow them on Twitter for more details.

About Rigid Force Redux
Battle it out against huge swarms of enemies, heavy gunships, laser wielding mechs and giant alien creatures. Every enemy has its own unique and challenging strategy, from the tiniest creature up to the largest boss. Arm your fighter with numerous upgradeable weapon systems and supplemental Force Shards! Collect Energy Orbs to fill up your energy supply and eventually unleash an extremely powerful blast against your foes! Just in case the extensive, action-packed Main Mission is not enough, try the challenging Arcade and Boss Rush Modes, defend your ranking in the global leaderboards and grab all 40 achievements.

Features:

● Classic side-scrolling shoot’em up action with modern 3D graphics

● Smooth 60 FPS for fluid gameplay

● Unique weapons and power-up systems inspired by the genre classics

● A wide variety of enemies, challenging mid-bosses and enormous end bosses

● An exciting story mode with animated cutscenes

● Six different action-packed 3D stages

● Additional Arcade and Boss Rush game modes for extended high score runs

● Adjustable difficulty levels — for beginners to shmup masters

● Improved UI and visuals, including a brand new character design by Manga Artist Damurushi

● Leaderboards and 40 unlockable achievements with brand-new full-screen illustrations

● Original synthwave soundtrack by DREAMTIME featuring Michael Chait