Story-Driven Oz-esque Adventure ‘Scarlet Hood and the Wicked Wood’: Steam Release Date Set for April 8

Official Release with Full Story and Additional Languages

Cologne, February 3, 2021 – Publisher Headup and the developer of popular “The Coma” series, Devespresso Games, have announced the new official release date for Scarlet Hood and the Wicked Wood. Formerly scheduled to launch in February on Steam Early Access, the game will be fully released on April 8.

Scarlet Hood and the Wicked Wood – Gameplay Trailer

Scarlet Hood and the Wicked Wood will release in its entirety at launch rather than several sections unveiled over time as was previously announced. The game will launch in seven languages; English, Korean, German, French, Russian, Simplified Chinese, and Spanish.

For those who are disappointed with the delay, head over to the Steam Game Festival (February 3 – 9) for the demo, and be the first to play the game! Featuring Devespresso’s signature manhwa-style with hand-illustrated graphics by Minho Kim and a non-linear story written by T.L. Riven, Scarlet Hood and the Wicked Wood is a narrative adventure set within a vibrant Oz-esque fantasy world. The game features a recurring time loop (think Groundhog Day) with unique branching story paths and multiple endings

Scarlet, the protagonist and a diva in the making, awakes in the realm of Glome after being flung over by a rogue tornado. She discovers an electrifying world brimming with magic, beauty, and artifacts from a mysterious bygone culture. Her strange journey begins when she takes up the mantle of the Red Witch and leads a troupe of Munchkins through the forbidden Wicked Wood. The fledgling witch soon discovers a Recursion Hex has her reliving the same day. However, each death presents new opportunities to branch the adventure in exciting new ways. The only way to get through the wood is by solving puzzles that require logic, or by finding clues that are scattered across the wood.

About Scarlet Hood and the Wicked Wood

Scarlet Hood and the Wicked Wood is a story-driven adventure game. As Scarlet, you must relive seven days of misfortune, and make a series of decisions to guide your Munchkin troupe safely out of the Wicked Wood. Experience branching outcomes based on your decisions. Most importantly, immerse yourself in a bewitching story of fantastic adventure!

Features:

▪ Survive a narrative time-loop
▪ Solve ridiculous puzzles
▪ Follow your own multi-path story
▪ Unlock multiple endings based on your decisions
▪ Ogle the hand-illustrated graphics
▪ Use Scarlet’s witching skills to avoid detection

Headup Surprises Indie Game Fans with Five Major Reveals at The Guerrilla Collective

June 13th, 2020 – Award-winning game publisher, Headup, has surprised global indie fans with five major reveals in the first two days of the Guerrilla Collective Event.

On the first day Headup revealed a world premiere of the upcoming rogue like card game RPG Cardaclysm, developed by Elder Games.

Another surprise was the release date announcement and kick-off pre-order for the wild-west top-down shooter, Colt Canyon for PC, Nintendo Switch and Xbox One on June 16. You can pre-order this action-fueled pixel art gem now with a discount!

Last but not Least, two console games, the SHMUP Rigid Force Redux and the true Metroivania gem Outbuddies DX, were officially released alongside the event for Nintendo Switch and Xbox One. Yes, you can grab and start playing them immediately!

On the second day, Headup will reveal a world premier of the unique adventure game Lost At Sea, currently in development by the critically-acclaimed creators of The Inner World franchise and the studio behind the 2020 IGF honorable mention Minute Of Islands, Studio Fizbin.

Too overwhelmed? To recap, here are the links to brand-new trailers and info about these five new titles:

WORLD PREMIERE (SUNDAY) – LOST AT SEA

Lost At Sea is a game about life. It’s about the journey we all take and the monster we all face. What are the most important moments in your life? Set on a beautiful island, you will fight death and fear to remember the moments that connect us all and make life worth living for every one of us. What will you remember when you play? What will you wish for? Watch its trailer:

WORLD PREMIERE (SATURDAY) – Cardaclysm: Shards of the Four

Cardaclysm: Shards of the Four is a procedurally generated collectable card game mixed with action RPG elements that let’s you face the Four Horsemen of the Apocalypse in epic card battles! Collect creature and spell cards throughout your journey and unleash their power if anyone opposes you! Here comes the official announcement trailer:

SURPRISE NEW RELEASES (SATURDAY) – Outbuddies DX, Rigid Force Redux and Colt Canyon

Outbuddies DX, developed by Julian Laufer, is a 2D side-scrolling adventure game in the spirit of the classic ‘Metroid’. Run, gun and explore an open undercity in this otherworldly adventure about the Old Gods, strange creatures and the remnants of a lost world with an ever-trustworthy robot sidekick, Buddy. Outbuddies DX is available on the Nintendo eShop for and the Microsoft Store, each for €17.99€ / $17.99 / £14.99 .

Rigid Force Redux, developed by com8com1, is a classic side-scrolling shoot’em up in modern 3D. Blast off hordes of aliens and dreadful machines that are waging war against mankind! Redeveloped in the Unity engine from the original PC version, Rigid Force Redux offers ultra smooth 60 FPS for fluid game play. Rigid Force Redux is now available ​for €19.99 / $19.99 / £16.99 on the Nintendo eShop and the Microsoft Store.

Colt Canyon is a stylish pixel art shooter with roguelike elements where you have to save your kidnapped partner from the ruthless bandits. Shoot your way through a hostile canyon full of hidden treasures, weapons, obstacles and all kinds of bloodthirsty scum! You’ll find it now already on Steam, the Nintendo eShop Europe (currently with 10% off) and the Microsoft Store.

What started out as a crazy idea ended up in creating one of the freshest showcase formats for the most talented independent minds of gaming. We are humbled that we are part of this initiative, and just as the event itself is so very diverse, the mix we as Headup can add to it – from old-school space shooting over RPG, Metroidvania, Twin-Stick gunfights up to a deeply touching narrative experience – reflects 100% what we believe in ourselves: Not limiting us to genres but seeking the best creative talent and giving these great teams the stage presence their labor deserves. We hope many players will follow the developers and us on this crazy ride.” adds Dieter Schoeller, CEO & Founder of Headup.

Rigid Force Redux, A Modern 3D Horizontal Shmup Arrives to Nintendo Switch and Xbox One Soon

Blast Away Swarms of Enemies in this Side-Scrolling R-Type-Inspired Space Action Adventure.

May 26th, 2020 — Award-winning Indie games publisher, Headup is delighted to announce that Rigid Force Redux, a horizontal shoot ‘em up with modern 3D-Graphics, is coming to Nintendo Switch and Xbox One very soon.

Developed by com8com1, a studio led by Marcel Rebenstorf, who previously worked at Ubisoft Blue Byte on titles such as the ANNO series and Might and Magic Heroes Online, Rigid Force Redux breathes new life into the classic side-scrolling shooter genre with its lovingly hand-crafted 3D models, stunning environments, detailed effects, and an electrifying Synthwave soundtrack.

Rigid Force Redux is the vastly improved console version of Rigid Force Alpha, self-published by com8com1 on Steam in August 2018. Completely redeveloped in the Unity engine, Rigid Force Redux combines the acclaimed original gameplay with numerous improvements such as ultra-smooth 60 FPS for fluid gameplay, vastly improved difficulty balancing and overhauled visuals, effects and user interfaces.

Get on board the spacecraft, Rigid Force Alpha, and navigate through various atmospheric levels and face an onslaught of enemies, from low-level cannon fodder to sprawling bosses. Collect numerous weapons including an upgradeable missile system and ‘Force Shards’, adjustable supplemental units that let the players shoot in multiple directions and block incoming enemy fire. Capture Energy Orbs dropped by foes to boost Rigid Force Alpha’s power supply and unleash devastating blasts to wipe out enemies at critical times.

For more information, tune into Guerrilla Collective’s online session with Headup at https://www.guerrillacollective.com/ and follow them on Twitter for more details.

About Rigid Force Redux
Battle it out against huge swarms of enemies, heavy gunships, laser wielding mechs and giant alien creatures. Every enemy has its own unique and challenging strategy, from the tiniest creature up to the largest boss. Arm your fighter with numerous upgradeable weapon systems and supplemental Force Shards! Collect Energy Orbs to fill up your energy supply and eventually unleash an extremely powerful blast against your foes! Just in case the extensive, action-packed Main Mission is not enough, try the challenging Arcade and Boss Rush Modes, defend your ranking in the global leaderboards and grab all 40 achievements.

Features:

● Classic side-scrolling shoot’em up action with modern 3D graphics

● Smooth 60 FPS for fluid gameplay

● Unique weapons and power-up systems inspired by the genre classics

● A wide variety of enemies, challenging mid-bosses and enormous end bosses

● An exciting story mode with animated cutscenes

● Six different action-packed 3D stages

● Additional Arcade and Boss Rush game modes for extended high score runs

● Adjustable difficulty levels — for beginners to shmup masters

● Improved UI and visuals, including a brand new character design by Manga Artist Damurushi

● Leaderboards and 40 unlockable achievements with brand-new full-screen illustrations

● Original synthwave soundtrack by DREAMTIME featuring Michael Chait